Regeneration (TOWW)

From D&D Wiki

Jump to: navigation, search
This page is a part of the Homebrew setting "The Old Wild World."
Material on this page may not be suitable for traditional 3.5e gameplay.

Regeneration [General][edit]

Prerequisites:[edit]

Constitution: 13.

Benefit:[edit]

You heal faster than you normally would. You are able to recover hit points from a short rest. If you have a long rest, you heal twice as many hit points. You cannot heal more than double the normal amount in a single day.


© Copyright 2023−2024 Voyde Studios. All Rights Reserved.

Back to Main Page3.5e HomebrewCampaign SettingsThe Old Wild WorldFeats

Home of user-generated,
homebrew pages!


Advertisements: