Raz-you'll, the Dreaded Dragonborn (5e Creature)
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Raz-you'll, the Dreaded Dragonborn[edit]
Medium undead, lawful evil Armor Class 18 (Full Plate)
Saving Throws Str +7, Con +6 Barbarian Raz-you'll is a level 5 path of the totem warrior (totem spirit is bear) barbarian granting him the feats of a barbarian in the standard 5.5e class. ACTIONSMultiattack Raz-you'll can make two attacks with his Dreaded Greataxe. Dreaded Greataxe Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d12 + 5) slashing damage. Roar of the Raging Dragon (1/day) Raz-you'll makes a loud roar, any creature within a 60 ft radius must make a DC 17 Wisdom saving throw or become frightened for a minute, a effected creature can reroll the saving throw at the start of it's turn. The roar can be heard an additional 300 ft but has no effect if the creature is not in the 60 ft radius. BONUS ACTIONSFiery Teleport (3/Day). Raz-you'll magically teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space it can see. Each creature within 5 feet of Raz-you'll must succeed on a DC 13 Constitution saving throw or take 6 (2d6) fire damage. REACTIONSBurning Winds(2/day) As a result of being hit, Raz-you'll stomp's, creating a harsh wind that is burning around him, any creature in a 5 ft range must make a DC 15 Strength saving throw, on a fail, the target get's pushed back 20 ft and take 1d10 fire damage, on a success the target does not move but takes half damage. LEGENDARY ACTIONSThe can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn. |
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