Raven Swarm (3.5e Creature)

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Raven Swarm
Size/Type: Tiny Animal (Swarm)
Hit Dice: 5d8 (20 hp)
Initiative: +2
Speed: 10ft. (2 squares), fly 40ft. (average)
Armor Class: 14 (+2 Size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/—
Attack: Swarm (1d6)
Full Attack: Swarm (1d6)
Space/Reach: 10ft./0ft.
Special Attacks: Distraction
Special Qualities: Half damage from slashing and piercing, low-light vision, swarm traits
Saves: Fort +2, Ref +4, Will +2
Abilities: Str 1, Dex 15, Con 10, Int 2, Wis 14, Cha 16
Skills: Listen +5, Spot +7
Feats: Alertness, Weapon Finesse
Environment: Temperate Forests, Rural
Organization: Solitary, unkindness (2-4), or conspiracy (5+)
Challenge Rating: 2
Treasure: None
Alignment: Always neutral
Advancement: None
Level Adjustment:


A raven swarm lies in wait on rooftops or treetops for unsuspecting prey to walk by. Most dangerous at night, with their black glossy feathers keeping a dark silhouette. They attempt to surround enemies and scratch or peck them to death. Deals 1d6 damage to surrounded creatures every round.

Distraction (Ex): Any living creature that begins its turn with a swarm in its square must succeed on a DC 12 Fortitude save or be nauseated for 1 round. The save DC is Constitution-based.

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