Ranged Rider (WotC) (3.5e Optimized Character Build)

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Introduction[edit]

Wanting to make the ultimate ranger character riding a mount with WotC rules Wanting to make the same build as Ranged Rider but with WotC rules. Of course it will be missing the flavour of the custom PrC Easy Rider, but in some games you are not allowed to use 3rd party rules. One more point to make is that since we will be using Beast Heart Adept, and we don't want to mess up with many Animal Companions, I did not start with Ranger but preferred to use fighter for the abundant of feats.

References[edit]

  • Player HandBook (dah!)
  • Dragon Compendium
  • Complete Adventurer
  • Draconomicon
  • Spell Compendium

Game Rule Components[edit]

Spells, Powers, Soulmelds, Stances, etc...[edit]

Opposite to Ranged Rider, this build does not have access to spells at all. so try to have a source for Arrow Mind so as not to provoke attacks of opportunity when fighting with you beast (or get of it since it won't be that important as with Easy Rider PrC)

Items[edit]

Use whatever suits you most

Progression[edit]

Starting Ability Scores (Before Racial Adjustments): Max dex and str.

Race (Templates): You can use any race, human is very good also since it will give you an extra feat


ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Animal Class/HD/LA Animal
Base
Attack Bonus
Animal
Saving Throws
Animal
Selected Feats
Animal
Granted Feats
Animal
Level
Animal Level
minus Adjustment
Fort Ref Will Fort Ref Will
1st Fighter 1 1 2 0 0 Point Blank Shot, Precise Shot - - - - - - - - 0 0
2nd Fighter 2 2 3 0 0 Rapid Shot - - - - - - - - 0 0
3rd Fighter 3 3 3 1 1 Animal Affinity - - - - - - - - 0 0
4th Fighter 4 4 4 1 1 Weapon Focus Longbow - - - - - - - - 0 0
5th Fighter 5 5 4 1 1 - - - - - - - - - 0 0
6th Fighter 5 / Beast Heart Adept 1 6 6 1 3 Dead Eye (Dragon Compendium) ,Mounted Combat Monstrous companion, monster empathy, monster handler Krenshar 4d10 4 4 4 1 Armor Proficiency (Light) Link, Alertness, Track 1 1
7th Fighter 5 / Beast Heart Adept 2 7 7 1 4 - Monster lore Krenshar 4d10 4 4 4 1 - - 2 2
8th Fighter 5 / Beast Heart Adept 3 8 7 2 4 - Alternative monstrous companion Winter Wolf 6d10 6 5 5 2 - Improved Initiative 3 1
9th Fighter 5 / Beast Heart Adept 4 9 8 2 5 Improved Critical Ranged Monstrous flank Winter Wolf 6d10 6 5 5 2 - - 4 2
10th Fighter 5 / Beast Heart Adept 5 10 8 2 5 - Extra monstrous companion Winter Wolf 8d10 8 6 6 2 Improved Natural Attack Evasion 5 3
11th Fighter 5 / Beast Heart Adept 6 11 9 3 6 - - Winter Wolf 8d10 8 6 6 2 - - 6 4
12th Fighter 5 / Beast Heart Adept 7 12 9 3 6 Improved Precise Shot Monstrous tactics Winter Wolf 10d10 10 7 7 3 Power Attack Devotion 7 5
13th Fighter 5 / Beast Heart Adept 8 13 10 3 7 - - Winter Wolf 10d10 10 7 7 3 - - 8 6
14th Fighter 5 / Beast Heart Adept 9 14 10 4 7 - Extra monstrous companion Winter Wolf 12d10 12 8 8 4 Improved Critical Bite - 9 7
15th Fighter 5 / Beast Heart Adept 10 15 11 4 8 Weapon Specialization Longbow Monstrous team-up Winter Wolf 12d10 12 8 8 4 - - 10 8
16th Fighter 6 / Beast Heart Adept 10 16 12 5 9 Woodland Archer - Winter Wolf 12d10 12 8 8 4 - - 10 8
17th Fighter 6 / Beast Heart Adept 10 / Uncanny Trickster 1 16 12 7 9 - Bonus trick, favorite trick Winter Wolf 12d10 12 8 8 4 - - 10 8
18th Fighter 6 / Beast Heart Adept 10 / Uncanny Trickster 2 17 12 8 9 Ready Shot Bonus trick, favorite trick Winter Wolf 14d10 14 9 9 4 - Improved evasion 11 9
19th Fighter 7 / Beast Heart Adept 10 / Uncanny Trickster 2 18 12 8 9 - - Winter Wolf 14d10 14 9 9 4 - - 11 9
20th Fighter 8 / Beast Heart Adept 10 / Uncanny Trickster 2 19 13 8 9 Ranged Weapon Mastery - Winter Wolf 14d10 14 9 9 4 - - 11 9

At level 20: Fighter 8 / Beast Heart Adept 10 / Uncanny Trickster 2

Highlights[edit]

Trip is your friend.

DM Counters[edit]

Enemies that cannot be tripped will create a problem.



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