Random Choice: Initiate of the Draconic Mysteries (3.5e Optimized Character Build)

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I randomly chose a class from the list of dndtools classes, and I got the Initiate of the Draconic Mysteries. The Initiate is one who believes that through the study of dragons, they can achieve greater power. They live in quiet harmony with nature, studying the magical beasts that are dragons, learning their power. They fight with their fists, eventually learning to use them as claws.

References[edit]

Draconomicon: Initiate of the Draconic Mysteries Complete Champion: Fist of the Forest Tome of Battle: Unarmed Swordsage

Game Rule Components[edit]

Spells, Powers, Soulmelds, Stances, etc...[edit]

Items[edit]

Monk's Belt

Progression[edit]

Starting Ability Scores (Before Racial Adjustments): Str-13 Dex-12 Con-15 Int-10 Wis-14 Cha-8

Race (Templates): Mongrelfolk (dragonborn)

Starting Racial Traits: +6 Con, -2 Dex, -2 Int, -4 Cha, Speak Draconic, Emulate Race, Imitate Sound

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st Unarmed Swordsage 1 +0 +0 +2 +2 Power Attack Quick to Act +1 Concentration 4, Tumble 4, Jump 4, Knowledge (arcana) 2, Knowledge (religion) 2
2nd Unarmed Swordsage 1, Monk 1 +0 +2 +4 +4 Improved Unarmed Strike (bonus feat), Stunning Fist (bonus feat) Flurry of Blows, Unarmed Strike Concentration 4, Tumble 4, Jump 4, Knowledge (arcana) 5, Knowledge (religion) 2
3rd Unarmed Swordsage 1, Monk 2 +1 +3 +5 +5 Combat Reflexes (bonus feat), Alertness Evasion Concentration 4, Tumble 4, Jump 4, Knowledge (arcana) 6, Knowledge (religion) 4
4th Unarmed Swordsage 2, Monk 2 +2 +3 +6 +6 AC bonus Concentration 4, Tumble 4, Jump 7, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 1
5th Unarmed Swordsage 3, Monk 2 +3 +4 +6 +6 Concentration 4, Tumble 4, Jump 8, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 3.5
6th Unarmed Swordsage 4, Monk 2 +4 +4 +7 +7 Great Fortitude Discipline Focus (insightful strike) Concentration 4, Tumble 4, Jump 8, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 4, Survival 2
7th Unarmed Swordsage 5, Monk 2 +4 +4 +7 +7 Quick to Act +2 Concentration 5, Tumble 4, Jump 8, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 4, Survival 4
8th Unarmed Swordsage 5, Monk 2, Fist of the Forest 1 +5 +6 +9 +7 AC bonus (Con), Fast Movement, primal living, Feral Trance 1/day, Unarmed damage +1 die size Concentration 5.5, Tumble 4, Jump 8, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 4, Survival 4
9th Unarmed Swordsage 5, Monk 2, Fist of the Forest 2 +6 +7 +10 +7 Snap Kick Uncanny Dodge, Untamed Strike Concentration 6, Tumble 4, Jump 8, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 4, Survival 4
10th Unarmed Swordsage 5, Monk 2, Fist of the Forest 3 +7 +7 +10 +8 Feral Trance 2/day, scent, Unarmed damage +1 die size Concentration 6, Tumble 4, Jump 8, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 4, Survival 4, Balance 1
11th Unarmed Swordsage 5, Monk 2, Fist of the Forest 3, Initiate of the Draconic Mysteries 1 +7 +9 +12 +10 Evasion Concentration 6, Tumble 5, Jump 8, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 4, Survival 4, Balance 3
12th Unarmed Swordsage 5, Monk 2, Fist of the Forest 3, Initiate of the Draconic Mysteries 2 +8 +10 +13 +11 Superior Unarmed Strike Claws of the Dragon Concentration 6, Tumble 5, Jump 8, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 4, Survival 4, Balance 5, Listen 1
13th Unarmed Swordsage 5, Monk 2, Fist of the Forest 3, Initiate of the Draconic Mysteries 3 +9 +10 +13 +11 Keen Senses Concentration 6, Tumble 5, Jump 8, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 4, Survival 4, Balance 5, Listen 4
14th Unarmed Swordsage 5, Monk 2, Fist of the Forest 3, Initiate of the Draconic Mysteries 4 +10 +11 +14 +12 Increased Unarmed Damage Concentration 6, Tumble 5, Jump 8, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 4, Survival 4, Balance 5, Listen 4, Spot 3
15th Unarmed Swordsage 5, Monk 2, Fist of the Forest 3, Initiate of the Draconic Mysteries 5 +10 +11 +14 +12 Aberration Blood Frightful Presence Concentration 6, Tumble 5, Jump 8, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 4, Survival 4, Balance 5, Listen 5, Spot 5
16th Unarmed Swordsage 5, Monk 2, Fist of the Forest 3, Initiate of the Draconic Mysteries 6 +11 +12 +15 +13 Improved Evasion Concentration 6, Tumble 5, Jump 8, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 4, Survival 4, Balance 5, Listen 5, Spot 5
17th Unarmed Swordsage 5, Monk 2, Fist of the Forest 3, Initiate of the Draconic Mysteries 7 +12 +12 +15 +13 Spell Resistance (15+class level) Concentration 6, Tumble 8, Jump 8, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 4, Survival 4, Balance 5, Listen 5, Spot 5
18th Unarmed Swordsage 5, Monk 2, Fist of the Forest 3, Initiate of the Draconic Mysteries 8 +13 +13 +16 +14 Inhuman Reach Increased Unarmed Damage Concentration 6, Tumble 11, Jump 8, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 4, Survival 4, Balance 5, Listen 5, Spot 5
19th Unarmed Swordsage 5, Monk 2, Fist of the Forest 3, Initiate of the Draconic Mysteries 9 +13 +13 +16 +14 Deadly Strike, Timeless Body Concentration 6, Tumble 14, Jump 8, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 4, Survival 4, Balance 5, Listen 5, Spot 5
20th Unarmed Swordsage 5, Monk 2, Fist of the Forest 3, Initiate of the Draconic Mysteries 10 +14 +14 +17 +15 Dragon Shape Concentration 6, Tumble 17, Jump 8, Knowledge (arcana) 6, Knowledge (religion) 4, Handle Animal 4, Survival 4, Balance 5, Listen 5, Spot 5

Other Components[edit]

Superior Unarmed Strike and a Monk’s Belt bring your unarmed damage to that of a level 16 monk, not including the damage increases from FotF and IotDM. Your end Monk damage comes to that of an epic monk.

Highlights[edit]

This build gets very high Unarmed damage, both Wisdom and Constitution to AC (which is great because of this build’s high Constitution).

Munchkin-Size Me[edit]

Some items besides the Monk’s Belt could help.

Side Notes[edit]

This build is restricted to living in the wild. Combined with the dragon studying, he most likely lives near a dragon cave.

Limitations[edit]

This build has very low Charisma. In social situations, he’s near useless.

DM Counters[edit]

If necessary, put him in situations with ranged combat, or social situations.

Miscellaneous[edit]

I am also the builder of Random Choice: Cavalier and Random Choice: Factotum



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