Random Choice: Factotum (3.5e Optimized Character Build)

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Introduction[edit]

One day when I was bored, I decided to scroll through the dndtools list of classes to find one to optimize. The results were me getting the Factotum. The Factotum does not fill one role. The Factotum can fill any role. He uses his high intelligence to become anyone he wishes. He becomes anyone he wants, simply through virtue of his power.

References[edit]

Dungeonscape: Factotum Races of Destiny: Chameleon Eberron Campaign Setting: Changeling Wizards.com: Font of Inspiration

Game Rule Components[edit]

Spells, Powers, Soulmelds, Stances, etc...[edit]

Items[edit]

+6 Wisdom item

Progression[edit]

Starting Ability Scores (Before Racial Adjustments): Str-12 Con-13 Dex-10 Int-15 Wis-8 Cha-14

Race (Templates): Changeling

Starting Racial Traits: Shapechanger, Minor Shape Change

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st Factotum 1 +0 +0 +2 +0 Able Learner Inspiration, Cunning Insight, Cunning Knowledge, Trapfinding Intimidate 4, Bluff 4, Diplomacy 4, Disguise 4, Sense Motive 4, Spellcraft 4, UMD 4, Knowledge (arcana) 4
2nd Factotum 2 +1 +0 +3 +0 Arcane Dilettante (1 spell) Intimidate 5, Bluff 5, Diplomacy 5, Disguise 5, Sense Motive 4, Spellcraft 4, UMD 5, Knowledge (arcana) 5, Balance 2
3rd Factotum 3 +2 +1 +3 +1 Font of Inspiration Brains over Brawn, Cunning Defense Intimidate 6, Bluff 6, Diplomacy 6, Disguise 6, Sense Motive 4, Spellcraft 4, UMD 6, Knowledge (arcana) 5, Balance 5
4th Factotum 4 +3 +1 +4 +1 Arcane Dilettante (2 spells), Cunning Strike Intimidate 7, Bluff 7, Diplomacy 7, Disguise 7, Sense Motive 4, Spellcraft 4, UMD 7, Knowledge (arcana) 5, Balance 5, Tumble 3/+1 Cha
5th Factotum 5 +3 +1 +4 +1 Opportunistic Piety Intimidate 8, Bluff 8, Diplomacy 8, Disguise 8, Sense Motive 5, Spellcraft 4, UMD 8, Knowledge (arcana) 5, Balance 5, Tumble 5
6th Factotum 6 +4 +2 +5 +2 Imperious Command Intimidate 9, Bluff 8, Diplomacy 9, Disguise 8, Sense Motive 5, Spellcraft 4, UMD 9, Knowledge (arcana) 5, Balance 5, Tumble 5, Concentration 5
7th Factotum 7 +5 +2 +5 +2 Arcane Dilettante (3 spells) Intimidate 10, Bluff 8, Diplomacy 10, Disguise 8, Sense Motive 5, Spellcraft 4, UMD 10, Knowledge (arcana) 5, Balance 5, Tumble 5, Concentration 5, Survival 5
8th Factotum 8 +6 +2 +6 +2 Cunning Surge Intimidate 11, Bluff 8, Diplomacy 11, Disguise 8, Sense Motive 5, Spellcraft 4, UMD 11, Knowledge (arcana) 5, Balance 5, Tumble 5, Concentration 5, Survival 5, Listen 5/ +1 Con
9th Factotum 8, Chameleon 1 +6 +2 +6 +2 Font of Inspiration Aptitude Focus 1/day (+2) Intimidate 12, Bluff 8, Diplomacy 12, Disguise 8, Sense Motive 5, Spellcraft 4, UMD 12, Knowledge (arcana) 5, Balance 5, Tumble 5, Concentration 5, Survival 5, Listen 5, Knowledge (nature) 1, Never Outnumbered
10th Factotum 8, Chameleon 2 +7 +2 +6 +2 Changeable Bonus Feat Intimidate 13, Bluff 8, Diplomacy 13, Disguise 8, Sense Motive 5, Spellcraft 4, UMD 13, Knowledge (arcana) 5, Balance 5, Tumble 5, Concentration 5, Survival 5, Listen 5, Knowledge (nature) 1, Spot 1, Never Outnumbered, Listen to This
11th Factotum 8, Chameleon 3 +8 +3 +7 +3 Mimic Class Feature 1/day Intimidate 14, Bluff 8, Diplomacy 14, Disguise 8, Sense Motive 5, Spellcraft 4, UMD 14, Knowledge (arcana) 5, Balance 5, Tumble 5, Concentration 5, Survival 5, Listen 5, Knowledge (nature) 1, Spot 1, Gather Information 1, Never Outnumbered, Listen to This, Twisted Charge
12th Factotum 8, Chameleon 4 +9 +3 +7 +3 Font of Inspiration Ability Boon +2 Intimidate 15, Bluff 8, Diplomacy 15, Disguise 8, Sense Motive 5, Spellcraft 4, UMD 15, Knowledge (arcana) 5, Balance 5, Tumble 5, Concentration 5, Survival 5, Listen 5, Knowledge (nature) 1, Spot 1, Gather Information 1, Move Silently 1, Knowledge (dungeoneering) 1, Never Outnumbered, Listen to This, Twisted Charge, Collector of Stories/ +1 Int
13th Factotum 8, Chameleon 5 +9 +3 +7 +3 Aptitude 2/day (+4) Intimidate 16, Bluff 8, Diplomacy 16, Disguise 8, Sense Motive 5, Spellcraft 4, UMD 16, Knowledge (arcana) 5, Balance 5, Tumble 5, Concentration 5, Survival 5, Listen 5, Knowledge (nature) 1, Spot 1, Gather Information 1, Move Silently 1, Knowledge (dungeoneering) 1, Knowledge (religion) 4, Never Outnumbered, Listen to This, Twisted Charge, Collector of Stories
14th Factotum 8, Chameleon 6 +10 +4 +8 +4 Mimic Class Feature 2/day Intimidate 17, Bluff 8, Diplomacy 17, Disguise 8, Sense Motive 5, Spellcraft 4, UMD 17, Knowledge (arcana) 5, Balance 5, Tumble 5, Concentration 5, Survival 5, Listen 5, Knowledge (nature) 1, Spot 1, Gather Information 1, Move Silently 1, Knowledge (dungeoneering) 1, Knowledge (religion) 5, Knowledge (nobility and royalty) 3, Never Outnumbered, Listen to This, Twisted Charge, Collector of Stories
15th Factotum 8, Chameleon 7 +11 +4 +8 +4 Font of Inspiration Ability Boon +4, Double Aptitude Intimidate 18, Bluff 8, Diplomacy 18, Disguise 8, Sense Motive 5, Spellcraft 4, UMD 18, Knowledge (arcana) 5, Balance 5, Tumble 5, Concentration 5, Survival 5, Listen 5, Knowledge (nature) 1, Spot 1, Gather Information 1, Move Silently 1, Knowledge (dungeoneering) 1, Knowledge (religion) 5, Knowledge (nobility and royalty) 5, Craft (alchemy) 2, Never Outnumbered, Listen to This, Twisted Charge, Collector of Stories
16th Factotum 8, Chameleon 8 +12 +4 +8 +4 Rapid Refocus Intimidate 19, Bluff 8, Diplomacy 19, Disguise 8, Sense Motive 5, Spellcraft 4, UMD 19, Knowledge (arcana) 5, Balance 5, Tumble 5, Concentration 5, Survival 5, Listen 5, Knowledge (nature) 1, Spot 1, Gather Information 1, Move Silently 1, Knowledge (dungeoneering) 1, Knowledge (religion) 5, Knowledge (nobility and royalty) 5, Craft (alchemy) 5, Open Lock 1, Never Outnumbered, Listen to This, Twisted Charge, Collector of Stories
17th Factotum 8, Chameleon 9 +12 +5 +9 +5 Mimic Class Feature 3/day Intimidate 20, Bluff 8, Diplomacy 20, Disguise 8, Sense Motive 5, Spellcraft 4, UMD 20, Knowledge (arcana) 5, Balance 5, Tumble 5, Concentration 5, Survival 5, Listen 5, Knowledge (nature) 1, Spot 1, Gather Information 1, Move Silently 1, Knowledge (dungeoneering) 1, Knowledge (religion) 5, Knowledge (nobility and royalty) 5, Craft (alchemy) 5, Open Lock 1, Perform (weapon drill) 4, Never Outnumbered, Listen to This, Twisted Charge, Collector of Stories
18th Factotum 8, Chameleon 10 +13 +5 +9 +5 Obtain Familiar Ability Boon +6, aptitude focus 3/day (+4) Intimidate 21, Bluff 8, Diplomacy 21, Disguise 8, Sense Motive 5, Spellcraft 4, UMD 21, Knowledge (arcana) 5, Balance 5, Tumble 5, Concentration 5, Survival 5, Listen 5, Knowledge (nature) 1, Spot 1, Gather Information 1, Move Silently 1, Knowledge (dungeoneering) 1, Knowledge (religion) 5, Knowledge (nobility and royalty) 5, Craft (alchemy) 5, Open Lock 1, Perform (weapon drill) 8, Never Outnumbered, Listen to This, Twisted Charge, Collector of Stories
19th Factotum 8, Chameleon 10, Martial Rogue 1 (changeling variant) +13 +5 +11 +5 Combat Panache (fighter bonus) Ability Boon +6, aptitude focus 3/day (+4) Intimidate 22, Bluff 8, Diplomacy 22, Disguise 8, Sense Motive 5, Spellcraft 4, UMD 22, Knowledge (arcana) 5, Balance 5, Tumble 5, Concentration 5, Survival 5, Listen 5, Knowledge (nature) 1, Spot 1, Gather Information 1, Move Silently 1, Knowledge (dungeoneering) 1, Knowledge (religion) 5, Knowledge (nobility and royalty) 5, Craft (alchemy) 5, Open Lock 1, Perform (weapon drill) 8, Autohypnosis 10, Never Outnumbered, Listen to This, Twisted Charge, Collector of Stories
20th Factotum 8, Chameleon 10, Changeling Martial Rogue 2 +14 +5 +12 +5 Improved Trip Ability Boon +6, aptitude focus 3/day (+4) Intimidate 23, Bluff 8, Diplomacy 23, Disguise 8, Sense Motive 5, Spellcraft 4, UMD 23, Knowledge (arcana) 5, Balance 5, Tumble 5, Concentration 5, Survival 5, Listen 5, Knowledge (nature) 1, Spot 1, Gather Information 1, Move Silently 1, Knowledge (dungeoneering) 1, Knowledge (religion) 5, Knowledge (nobility and royalty) 5, Craft (alchemy) 5, Open Lock 1, Perform (weapon drill) 8, Autohypnosis 18, Never Outnumbered, Listen to This, Twisted Charge, Collector of Stories

Other Components[edit]

Inspiration points are not included in the above chart. Due to laziness, I will not fill out all of the points, but at level 20 the inspiration comes to rest at 15 points. These regenerate every encounter.

Highlights[edit]

This build has the ability to imitate any kind of character. He has the ability to be strong in skill monkeying, martial fighting, and limited casting. With the floating feat from chameleon, crafting can be done with the casting from different focuses. Using bonuses from Changeling, this character is very effective at disguising itself.

Munchkin-Size Me[edit]

Skills could be arranged better.

Side Notes[edit]

Limitations[edit]

Since it has tremendous versatility, it’s very effective in many situations. It is almost never without options.

DM Counters[edit]

If this build really needs to be countered, it can be put in situations not suited for the focuses of that day.

Miscellaneous[edit]

Not related to build: I also did the Random Choice: Cavalier build. I’m bored a lot.



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