Radstag (5e Fallout Supplement)

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Radstag[edit]

Large beast, unaligned


Armor Class 10 Ballistic, Energy, Explosive; 15 Melee
Hit Points 13 (2d10 + 2)
Speed 50 ft.


STR DEX CON INT WIS CHA
16 (+3) 10 (+0) 12 (+1) 2 (-4) 10 (+0) 6 (-2)

Senses passive Perception 10
Languages
Challenge 1/4 (50 XP)


Charge. If the stag moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Rad Pool. Radstags have a rad pool of 45 Points.

ACTIONS

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) melee damage.

Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 8 (2d4 + 3) melee damage.



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