Rabbit Escape (5e Creature)
Rabbit Escape Totality[edit]
Large beast, unaligned Armor Class 10 (natural armor)
Skills Acrobatics +5 Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Small Beast/Rabbit. The swarm can't regain hit points or gain temporary hit points. Life Force. While the rabbit swarm has over half maximum hit points, it uses bite to attack. Otherwise it uses gnaw to attack. Magic Weapons. The rabbit's weapon attack are magical. ACTIONSBites. Melee Weapon Attack: +6 to hit, reach 0 ft., one target in the swarm's space. Hit: 20 (8d4) piercing damage. Gnaw. Melee Weapon Attack: +6 to hit, reach 0 ft., one target in swarm's space. Hit: 10 (4d4) piercing damage.
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The rabbits are so compact that they act like a smoke cloud as they move enaction the same characteristics of darkness spell in whatever space they're occupying and difficult terrain. |
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