Purifying Spell (3.5e Feat)
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Purifying Spell [Metamagic, Exalted]
Exalted damage can not me normally healed, though there are a few ways of getting rid of it: an inflict or harm spell cast within the area of a desecrate or unhallow spell will remove 1 exalted damage per 2 damage inflicted. Performing good deeds will reduce exalted damage, and shifting alignment towards good will halve total exalted damage, while shifting to a good alignment will remove all exalted damage. In a similar manner, shifting alignment towards evil doubles exalted damage, but does not reinstate previously healed Damage. Unintelligent undead treat exalted damage as regular damage under the same healing restrictions. Good characters are immune to exalted damage. An atonement spell, cast by a character of positive alignment, will temporally suspend half of the existing exalted damage of the character it was cast on; this suspension will cease if that character performs an evil act. Use of atonement in this way does not cost experience.