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SMALL monster, chaotic evil
Armor Class 17 (Natural Armor)
Hit Points Expression error: Unexpected < operator. (20d + 140)
Speed 40ft walk, 20ft fly
Saving Throws Con Yes, Cha Yes Skills Performance Yes Damage Vulnerabilities Fire Damage Resistances Bludgeoning Peircing and Slashing Damage from non-magical attacks, Force, Necrotic, Psychic Damage Immunities Bludgeoning Peircing and Slashing Damage
Senses passive Perception 13
Languages —
Challenge 13 (10,000 XP)
Feature Name. Feature description
ACTIONS
Action Name. Melee Weapon Attack: +X to hit, reach 5 ft., one target. Hit: X (1dX + X) damtype damage.
LEGENDARY ACTIONS
The can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn.
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