Protective Aura (3.5e Spell)

From D&D Wiki

Jump to: navigation, search
Protective Aura
Abjuration
Level: Ki Master 4, Clr 4
Components: V,S, M
Casting time: 1 standard action
Range: 1-ft.-radius/level sphere centered on you
Area: 1-ft.-radius/level sphere centered on you
Duration: Concentration up to 1 round/level
Saving Throw: No
Spell Resistance: No


There was no stopping it now. He raised his shields and braced for impact.

A golden aura shield appears around you and those who can fit inside. The spherical/hemispherical barrier is clear but impassable, acting as a Wall of Force. Teleportation, ethereal creatures or other forms of extraplanar transport must make a caster level check to attempt to breach into the barrier. However, the barrier can be broken with normal attacks. It has 10 hp per level, max at 20th level. You or those inside may not attack those outside (as you will damage your own shield), though enemy attacks will not get through until all the barrier's hp is expended.

You can only move at half speed while maintaining the shield.

Material Component: A fragment of a shield.



Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsKi Master

Home of user-generated,
homebrew pages!


Advertisements: