Power Attack/Combat Expertise Combo Tactics Fighter (3.5e Optimized Character Build)
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References[edit]
Players Handbook for Fighter and feats.
Complete Warrior for more feats.
Game Rule Components[edit]
Spells, Powers, Soulmelds, Stances, etc...[edit]
Items[edit]
<- items used in this build ->
Progression[edit]
Starting Ability Scores (Before Racial Adjustments): <- starting ability scores before racial adjustments ->
Race (Templates):
Starting Racial Traits:
ECL | Class/HD/LA | Base Attack Bonus |
Saving Throws | Feats | Class Features |
Special | ||
---|---|---|---|---|---|---|---|---|
Fort | Ref | Will | ||||||
1st | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
2nd | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
3rd | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
4th | <- class, racial HD, or LA -> | + | + | + | + | <- feat(s) -> | <- class features gained -> | <- other stuff -> |
Other Components[edit]
<- anything not covered by the previous sections ->
Highlights[edit]
<- How and why this build works ->
Munchkin-Size Me[edit]
<- Take it to the next level ->
Side Notes[edit]
<- overview of additional info about this build ->
Limitations[edit]
<- conditions of when this build works ->
DM Counters[edit]
<- If needed, tricks for the DM (provided they allow this build) to keep the abuse to a minimum. ->
Miscellaneous[edit]
<- Any other side notes that don't fit in the above sections. ->
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