Poo Ooze (Pooze) (5e Creature)

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Poo Ooze[edit]

Small ooze, unaligned


Armor Class 11
Hit Points 26 (4d6 + 12)
Speed 15 ft., climb 15 ft.


STR DEX CON INT WIS CHA
8 (-1) 12 (+1) 16 (+3) 5 (-3) 6 (-2) 1 (-5)

Saving Throws Con +5
Skills Intimidation -3
Proficiency Bonus +2
Damage Vulnerabilities bludgeoning, fire
Damage Resistances slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, poisoned, prone
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 8
Languages
Challenge 1/2 (100 XP)


Amorphous. The ooze can move through a space as narrow as 1 inch wide without squeezing.

Stench. Any creature that starts its turn within 5 feet of the ooze must succeed on a DC 12 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all oozes for 1 hour.

ACTIONS

Psuedopod. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 poison damage and the target is smeared with sticky poop and must succeed on a DC 10 Wisdom saving throw or spend their next action scraping it off. The creature is then immune to this effect for the next 24 hours.


A glob of poop that has animated itself. Commonly found in cesspits and sewers, it is an ambush predator and will develop a symbiotic relationship within almost any ecosystem, whether that be distracting prey or letting plants take root in it, it is hardy and surprisingly resilient for a glob of animate poo.

5.00
(one vote)

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