Poisondrake (5e Creature)
Poisondrake[edit]
Huge dragon, any chaotic alignment Armor Class 16 (natural armor)
Saving Throws Int +5, Cha +2 Poisonous Aura. Anyone who ends their turn within 20 ft of a poisondrake must make a constitution saving throw (DC: 10) or the creatures with in range take 5 (2d4) poison damage. ACTIONSMultiattack. The drake makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage. Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage and the inflicted creature must make a strength saving throw (DC:15) or the creature falls prone. Poisonous Breath (Recharge 6). The drake exhales a 30-foot long line of poison that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 12 (5d4+1) poison damage on a failed save, or half as much damage (rounded up) on a successful one.
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Poisondrakes are uncommon but not unheard of. They tend to have a bad reputation outside of the drake society due to their poisonous nature, but like all intelligent creatures, they can be friend or foe. However, one should not forget their power. Always show friendship to a kindly poisondrake, lest you make yourself their enemy. |
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