Poison Spell (4e Feat)
From D&D Wiki
Poison Spell [Class]
You can mystically transfer poison with your spells.
Prerequisite: Arachnomancer, or ability to use one or more arcane powers
Benefit: When you use an attack spell or arachnomancer attack weave, you can transfer a single poison to a single target of your choice that was hit by the power, as if the power was a ranged weapon. You do not need to apply the poison to a weapon or implement to use this feat.
Back to Main Page → 4e Homebrew → Character Options → Feats → Paragon Tier General
Back to Main Page → 4e Homebrew → Sourcebooks → Arachonomicon; the Book of Spiderkind → Feats