Pneumatic Gauntlet (3.5e Equipment)
From D&D Wiki
This material is published under the OGL 1.0a. |
| |||||||||||
Size | Cost1 | Damage | Weight1 | hp1 | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Fine | * | — | * | * | |||||||
Diminutive | * | — | * | * | |||||||
Tiny | * | 1d4 | * | * | |||||||
Small | 100 gp | 1d6 | 1 lb. | * | |||||||
Medium | 100 gp | 1d8 | 2 lb. | * | |||||||
Large | 200 gp | 2d8 | 4 lb. | * | |||||||
Huge | * | 3d6 | * | * | |||||||
Gargantuan | * | 4d6 | * | * | |||||||
Colossal | * | 5d6 | * | * | |||||||
|
Description[edit]
This knuckle plate of this metal glove contains a pneumatic mechanism that fires the fist forward a high speed when a target is struck. Powered either by magic or some internal power source, this pneumatic mechanism greatly increases the power of a punch. The pneumatic gauntlet also lets you deal lethal damage rather than nonlethal damage with unarmed strikes. A strike with a pneumatic gauntlet is considered an armed attack. The cost and weight given are for a single gauntlet.
Special[edit]
On a critical hit, a creature must succeed a reflex save (DC=20+Base Attack Bonus+Str) or be knocked back 1d6×5ft, take 1d6 damage/10ft, and fall prone. When colliding with an object a struck creature may break through if the object is weak. If not, they fall prone and take damage as if they had flown the full distance +1d6 extra damage.
Crafting a pneumatic gauntlet requires the creation of a magical battery to power the attacks. This battery has a Craft DC of 20 and costs 40gp of raw materials (the price of the battery is included int the price of the gauntlet shown above). One must have a caster level to craft a pneumatic gauntlet battery.
On a roll of a natural one, the weapon's battery malfunctions, electrocuting the wearer and rendering them sickened for one minute.
Bonus Value | Additional Cost1 | Hardness Increase2 | Additional hp2 |
---|---|---|---|
+1 | +2,000 gp | +2 | +10 |
+2 | +8,000 gp | +4 | +20 |
+3 | +18,000 gp | +6 | +30 |
+4 | +32,000 gp | +8 | +40 |
+5 | +50,000 gp | +10 | +50 |
+6 | +72,000 gp3 | +12 | +60 |
+7 | +98,000 gp3 | +14 | +70 |
+8 | +128,000 gp3 | +16 | +80 |
+9 | +162,000 gp3 | +18 | +90 |
+10 | +200,000 gp3 | +20 | +100 |
+11 or more | + bonus squared × 20,000 gp |
+ enhancement bonus × 2 | + enhancement bonus × 10 |
|
Back to Main Page → 3.5e Homebrew → Equipment → Weapons