Plant Dragon (5e Creature)
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Huge dragon, lawful neutral
Saving Throws Dex +7, Con +10, Wis +7, Cha +8
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
False Appearance. While the dragon remains motionless, it is indistinguishable from a large pile of shrubbery.
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Tail. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
Plant Roots. The dragon roots itself into the ground, reducing its movement to 0 feet but regains 11 (2d10) hit points at the start of each of its turns. The dragon can retract its roots as a bonus action.
Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 56 (16d6) poison damage on a failed save, or half as much damage on a successful one.
The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains spent legendary actions at the start of its turn.
Detect. The dragon makes a Wisdom (Perception) check.
The plant dragon is a rare species of dragon made of plant material that has gained sentience found in the Feywild but some have found their way to the Material Plane. Although technically they are not true dragons since they are just plant material they do have all the abilities of one. The plant dragon typically resides in the forest which causes them to encounter green dragons frequently which is why they have evolved to have many of the same abilities as them. The plant dragon is docile and will not fight unless provoked this is why many humanoid civilizations settle near plant dragons since most dangerous creatures do not live near them.