Pikmin (5e Campaign Setting)

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Pikmin[edit]

This is the one setting that the DM's can create to their full extent, with some requirements.

Campaign Setting Information[edit]

Players Guide

Classes
Info on classes in Pikmin and what roles they play
Races
Races available in the Pikmin and how common/rare they are
Equipment
Weapons
Adventuring Gear
Tools
Mounts and Animals
Other Goods and Services
Feats
Additional homebrew feats available in the setting
Background & Languages
Additional backgrounds & languages available in the setting
Downtime Activities
Activities for players to do while not adventuring

World of Pikmin

The World & Locales
Information on the world, regions, and nations of the campaign setting
Time and History
A look of the setting's history, mainly comprising of major events
Dangers
All The hazards and interaction objects in Pikmin


Dungeon Master's Guide

About
An optional page which goes gives a general explanation of the world
Bestiary
An examination/list of monsters found in the campaign setting
NPCs
Various peoples and individuals that populate the world
Treasure
List of magical items available in the setting
Variant Rules
Optional rules for DMs to implement while playing a campaign in Pikmin.
Adventures
Quests, dungeons, campaigns, and conflicts found within the setting
Tables
Tables for random encounters/loot tables/other things
Adding to Pikmin
An optional page for others to submit their ideas, advice, and anecdotes for the development of the setting



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