Perfectionist (3.5e Feat)
From D&D Wiki
Perfectionist [General]
If he succeeds he adds +1 to his final check. He can do this equal to the ranks in the concentration skill to a max of 5 times. whether it was to hit a target Or to complete some other sort of skill.
If he fails one check he loses all bonuses and must start over. If he is interrupted,For example being attacked, he loses all bonuses and must start over. this feat can be also be used to boost skill checks assuming the user has the time to spend perfecting the check.
Base D.C for the concentration check is 10, however modifiers can be applied by the D.M Based on stressful environments, The player is trying to move or stealth at the same time, as well as basic exhaustion or fatigue penalties
Example: A player has spotted an enemy and has readied their bow to attack. Taking the time to concentrate on the target the player spends rounds to ensure they hit the target. A noise distracts them and they lose focus, the player must start over and retake aim
Back to Main Page → 3.5e Homebrew → Character Options → Feats → Feats