Path of the Procrastinator (5e Subclass)

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Path of the Procrastinator[edit]

Barbarian Subclass

Many barbarians see raging as a display of anger or primal prowess. The procrastinator, on the other hand, views it as a way to get things done that they didn't have motivation to do earlier.


Last-Minute Effort

At 3rd level, your body instinctively knows when a situation is too bad for you to keep putting off making effort. If you begin raging when you have less than half your hit points remaining, you can add your proficiency bonus to your damage rolls.

This benefit ends if your rage ends or if any of your hit points are restored, since it makes you subconsciously realize the stakes aren't that high.


All-Nighters

Starting at 6th level, you no longer need sleep and can't be forced to by any means, although you still require rest to reduce exhaustion and still benefit from finishing short and long rests.

Brush it off for now

From 6th level onward, you automatically succeed the first Intelligence, Wisdom, or Charisma saving throw you make after each short or long rest.


This is getting pretty bad

Starting at 10th level, whenever you have only 1 hit point while raging, you can make 2 weapon attacks as a bonus action.
You cannot use this feature if you've dropped to 0 hit points since your last long rest.


Crunch Time

Starting at 14th level, when you see an enemy attack cause an ally to drop to 0 hit points, you suddenly realize that there's an issue you can't just blow off. When this happens, you can use your reaction to gain temporary hit points equal to 10 x your Constitution modifier, and you start raging if you aren't raging already. These temporary hit points last until your rage ends.

You can use this feature once per long rest.

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