Path of the Mundane Maker (5e Subclass)
Mundane Maker[edit]
Barbarian Subclass
Punching out the teeth of someone to stop them from speaking correctly, or sticking their fingers in someone's eyes to stop them from aiming. A mundane maker has many ways to stop their foes from fighting back to the best of their ability, especially if those foes are spellcasters. Any Barbarian following this path has envy, a grudge, a conviction or any other reason to hamper their enemies' abilities while protecting their allies from harm.
- Fighting dirty
At 3rd level when you start this path, you learn ways to make more precise attacks without sacrificing their potency. When a feature of this subclass calls for a saving throw, the save DC is 8 + your proficiency bonus + your Strength modifier. Once a turn, when you hit an enemy with an attack you can choose one extra trick to add on to the attack.
Teeth ripper: On a failed Constitution saving throw they lose one or many teeth, preventing them from speaking properly until they finish a long rest or get magical healing equal or greater to the damage of the triggering attack. If a creature can't speak properly they are unable to perform the verbal components of spells or issue verbal commands.
Skull shaker: If this attack triggers a saving throw to maintain Concentration, the creature gets a penalty to that saving throw equal to your Strength modifier.
Also at 3rd level whenever you grapple a creature you also pin one of their arms, preventing them from using that arm for somatic components of spells or weapon attacks.
- Counteryell
At 6th level you have learned to distract any spellcaster who is casting a spell by yelling really loud at them and potentially distracting them. As a reaction when you see a creature within 60 feet casting a spell, you can let out a roar to distract them. If they fail a Wisdom saving throw the spell fails but isn't lost.
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