Path of the Living Tank (5e Subclass)
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Path of the Living Tank[edit]
Barbarian Subclass
Many barbarians find it difficult, if not impossible, to manifest the entirety of their rage while grounded to reality in heavy armor, but you know better than anyone that armor simply contains the rage. When your rage finally bursts, it does so with the fury of a dragon's breath.
- Built Like a Tank
You train your body to use the heavy armors in the best way. When you choose this path at 3rd level, you gain the following:
- You gain proficiency in heavy armor.
- While wearing Heavy Armor, you still benefit from all of Rage's effects.
- Any of your attacks that benefit from your Rage's bonus damage gain an additional +1 bonus to damage.
- Can't Stop Me Now
At 6th level, not only does your rage ignore the weight of armor, but even your unenhanced body. You ignore the effects of difficult terrain, and you may benefit from Fast Movement while wearing heavy armor.
- Think Tank
At 10th level, you gain resistance to psychic damage.
- Clankity Clank, I'm a Tank
At 14th level, gain resistance to all nonmagical damage types, as well as one magical damage type of your choice. You may change this damage type at the end of a long rest.
- Self-Repair
Also at 14th level, your protective armor can shield your wounds while you recover. At the start of each of your turns while raging, you regain hit points equal to your proficiency bonus + your Constitution if you have no more than half of your hit points left. You don't gain this benefit if you have 0 hit points. When you reach the 18th level, you no longer needs to be raging to benefit from this feature.
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