Path of the Devil (5e Subclass)

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Path of the Devil[edit]

Barbarian Subclass

Barbarians who follow the path of the devil forge a pact with the lords of hell, allowing them to draw some of its powers, in exchange for the deliverance of mortal souls that perished by the barbarian's might. As a reward for the constant influx of souls, they gain more and more powers, assuming the likeness of their fiendish masters, and even learning how to draw vitality from the souls like a devil would.

Devilish Alterations

At 3rd level whilst raging, your body alters to one similar to a devil. Your eyes change to a deep blood red. You gain devil sight: You can see normally in darkness, both magical and nonmagical, to a distance of 120 feet.

Soulbound Strikes

Starting at 3rd level, when you enter in rage, you can bind a soul of a creature you can see within 30 feet to your blade. Constructs and other such creatures with no soul are immune to this feature. For the duration of the rage, you can use your bonus action to make one melee weapon attack against this creature.

In addition, if the bound creature is within 30 feet and you are able to see her, you can use this bonus action to force the creature to make a Constitution saving throw (DC 8 + your proficiency bonus + your Constitution modifier), or take necrotic damage equal to your weapon's attack damage. Using this bonus action works as making an attack for the purposes of maintaining your rage.

Eater of Souls

At 6th level, you gain the ability of consuming souls, which grants you nigh immortality and a supernatural vigor. Whilst raging, when a creature with a soul within 60 feet of you dies, you can use your reaction to make that creature roll a Charisma saving throw (as if it were alive) against a DC of 8 + your Proficiency bonus + your Constitution modifier. If you were bound to the creature, the target automatically fails this save. On a failure, you consume part of that soul, regaining hit points equal to your barbarian level.

Whenever you consume a soul, your lifespan increases in one year, meaning you don't age for a year, nor can be magically aged for a year.

You can use this feature a number of times equal to your proficiency bonus, and regain your uses after completing a long rest.

Deepening Bond

At 6th level, your bond with the creature increases. Your attacks made against a soulbonded creature are considered magical, for the purposes of overcoming resistances and immunity to non-magical damage.

In addition, you can choose to cause necrotic damage, rather than the damage of your weapon, when you hit the creature with an attack.

Hellfire Transformation

At 10th level, you start to assume the characteristics of a devil. You can add your Constitution modifier, rather than your Charisma, for your Charisma checks.

In addition, while raging, you gain resistance to cold and fire damage.

True Devilish Transformation

At 14th level your appearance irreparably changes to be more devil-like. You permanently sprout devilish wings, that can be used to fly when you are raging, granting you a flying speed equal to your movement speed. You can't use your wings if you are wearing armor.

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