Path of the Cannibal (5e Subclass)
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Far from civilization, sharp toothed barbarians survive on the flesh of their enemies.
Waste not, want not. -Proverb
While not evil per se, your acts of consumption would be shunned by most. To adventure as a Cannibal, you have learned to hide your customs from commoners but partake openly in front of enemies and trusted allies.
All Consuming Rage
Starting at 3rd level, during rage, when you reduce a hostile opponent to 0 hit points, you gain temporary hit points equal your Constitution modifier + the sum of damage from the killing blow (minimum of 1).
At 6th level, while in rage you can make a bite attack as a free reaction when struck in melee by an opponent. This attack deals 1d6 + Strength modifier damage, and on a hit the opponent must succeed on a wisdom save DC 16 or be frightened, they may retest at the beginning of their next turn to overcome the frightened condition.
Heart of Enemies
Beginning at 10th level, by consuming a heart of a humanoid you have participated in slaying within the past hour, you regain your full hit points as if finishing a long rest. You must finish a long rest to regain use of this feature.
Spirit of the Slain
At 14th level, by channeling the spirits of those you have eaten, you deal double crit damage on your next crit. You can only do this a number of times each day equal to the number of enemies hearts you have eaten in the past 24 hours, and only once per turn.