Pact of the doll plus eldritch invocations (5e Class Feature)

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Pact of the Doll[edit]

Once you choose this boon a doll is given through your pact god, the details of the doll may be decided by you or your Dungeon master. As an action your soul may enter the doll when it does your body falls unconscious, your mortal body cannot be damaged in this state. The doll than has the same maximum hit points as you, once the doll drops to 0 hit points your soul returns to your body and you are revived at 1 hit point. While in the doll you may see and move through the doll, if you remain still for 1 hour you become a normal doll to everyone else. An enemy may spot you before the hour by making a successful Wisdom (Perception) check vs your spell DC. If the doll drops to 0 hit points the doll shatters and you must use a long rest to restore the doll. You may cast 2nd level or lower spells through the doll.

Reincarnated Doll

Prerequisites: Pact of the Doll.

The time needed to appear as a regular doll and to repair the doll are halved. Only needing to stay still for 30 minutes and only a short rest to repair the doll.

Voodoo Doll

Prerequisites: Pact of the Doll.

Level 6th and Pact of the Doll prerequisite. You may now cast any spell slot level that you are able to cast through the doll.

Second Body

Prerequisites: Pact of the Doll.

Level 15th and Pact of the Doll. While in the doll if it should drop to 0 hit points you come back with maximum hit points instead of returning with 1 hit point.

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