Ouranosaurus (5e Creature)

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Ouranosaurus[edit]

Large beast (hadrosaur), unaligned


Armor Class 14 (natural armour)
Hit Points 34 (4d10 + 12)
Speed 50 ft.


STR DEX CON INT WIS CHA
18 (+4) 16 (+3) 16 (+3) 3 (-4) 15 (+2) 11 (+0)

Skills Perception +6
Proficiency Bonus +2
Damage Immunities poison
Condition Immunities poisoned
Senses passive Perception 16
Languages
Challenge 1 (200 XP)


ACTIONS

Tail. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 16 (2d12 + 3) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Frightful Presence. Each creature of the ouranosaurus' choice that is within 120 feet of the ouranosaurus and aware of it must succeed on a DC 15 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the ouranosaurus' Frightful Presence for the next 24 hours.


dino_ouranosaurus_ac8c.jpg
The Majestic Ouranosaurus Source

Ouranosaurus is the evolutionary link between iguanodonts and hadrosaurs. It behaves like a mix of the two as well, fighting small to medium predators like novaraptors, humanoids, and abeliesaurs. While they are capable of using their thumb spikes and bright-colored sail to kill or scare off opponents, they won't hesitate to run if they spot a large spinosaur or carcharodontosaur.

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