Ore Construct (5e Creature)

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Ore Construct[edit]

Large construct, unaligned

Armor Class 18 (natural armor)
Hit Points 104 (11d10 + 44)
Speed 30 ft.

22 (+6) 14 (+2) 18 (+4) 3 (-4) 10 (+0) 1 (-5)

Damage Resistances bludgeoning, piercing and slashing from nonmagical attacks that aren't adamantine
Damage Immunities poison, psychic
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 60 ft., passive Perception 10
Languages understands the languages of its creator but can't speak
Challenge 8 (3,900 XP)

Magic Resistance. The construct has advantage on saving throws against spells and other magical effects.


Multiattack. The construct makes two attacks.

Slam. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) bludgeoning damage.

Designed by dwarves to haul loads of ore around, an ore construct is made from rune-etched steel and stone in the shape of an ogre-sized dwarf and has a large bucket upon its back into which ore or whatever else the dwarves want it to carry can be placed. Should a tunnel collapse, the ore construct can move aside any obstructions with its tremendous strength and in times of war, ore constructs unleashed upon the enemy deliver blows that can shatter boulders. While the construction of ore constructs originated with the dwarves, the plans have since been shared with other miners.

Constructed Nature. An ore construct doesn't require air, food, drink, or sleep.

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