Orc Poisoner (5e Creature)

From D&D Wiki

Jump to: navigation, search

Orc Poisoner[edit]

Medium humanoid (orc), chaotic evil


Armor Class 13 (leather armor)
Hit Points 39 (6d8 + 12)
Speed 30 ft.


STR DEX CON INT WIS CHA
11 (+0) 14 (+2) 14 (+2) 9 (-1) 14 (+2) 10 (+0)

Skills Intimidation +2, Stealth +4
Tools Poisoner's kit
Proficiency Bonus +2
Senses darkvision 60 ft., passive Perception 12
Languages Common, Orc
Challenge 2 (450 XP)


Merciless. The orc has advantage on attack rolls made against poisoned creatures.

ACTIONS

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage and 5 (2d4) poison damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn.

Poison Bomb (Recharge 6). The orc hurls a bomb at a point it can see within 60 feet of it, which explodes into a 10-foot radius sphere of mist. The sphere spreads around corners and its area is heavily obscured. It lasts for 1 minute or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.
When a creature enters the sphere's area for the first time on a turn or starts its turn there, it must make a DC 12 Constitution saving throw. On a failed save, a creature takes 10 (3d6) poison damage and is poisoned until the end of its next turn. On a successful save, a creature takes half as much damage and isn't poisoned.

BONUS ACTIONS

Aggressive. The orc moves up to its speed toward a hostile creature that it can see.


At the start of the feast, the orc war chief Ogashk Bearclaw raised his goblet high and called a toast. At the end of the feast, Ogashk was lying face down in a pool of his own blood.
—From Histories of the Northwind Moors

Many orcs believe that strength alone is enough to win their battles, but only the most brutish deny that a subtler hand has its uses. For this reason, the orc poisoners are deployed as assassins or to contaminate the enemy's supplies. Many conflicts between orcs were decided when one warlord hired these killers to end a rival's life during the night. They conceal their faces, usually by wearing masks made to resemble venomous animals, but others cover their faces with strips of cloth or sacks. While many orcs see the value of poisoners, all fear that one day they might be the ones spasming on the ground, begging for mercy from a murderer who knows none.
They harvest poison from snakes and other animals and brew their own concoctions from plants and fungi, then smear the results over their daggers, but create their most noxious brews on the night of the new moon, where the only witnesses to their deeds are the glittering stars.

0.00
(0 votes)

Back to Main Page5e HomebrewCreatures

Home of user-generated,
homebrew pages!


Advertisements: