Orc Godspeaker (5e Creature)
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Orc Godspeaker[edit]
Medium humanoid (orc), chaotic evil Armor Class 19 (half plate, shield)
Saving Throws Wis +10, Cha +8 Blessing of the War God. The orc and its allies within 30 feet that can see the orc score critical hits with melee weapon attacks on a roll of 19 or 20. Brute. A melee weapon deals one extra die of its damage when the orc hits with it (included in the attack). Fury of the War God. The orc deals an extra 6 (1d12) damage when it hits with a weapon attack (already included in the attack). Magic Resistance. The orc has advantage on saving throws against spells and other magical effects. Spellcasting. The orc is an 18th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 18, +10 to hit with spell attacks). The orc has the following cleric spells prepared: Cantrips (at will): guidance, sacred flame, thaumaturgy ACTIONSMultiattack. The orc makes two melee attacks. Spear. Melee or Ranged Weapon Attack: +11 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 19 (2d6 + 6 plus 1d12) piercing damage in melee, 21 (2d8 + 6 plus 1d12) piercing damage if used with two hands to make a melee attack, or 16 (1d6 + 6 plus 1d12) piercing damage at range. BONUS ACTIONSAggressive. The orc moves up to its speed toward a hostile creature that it can see.
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Orc godspeakers are mighty shamans touched by the gods of war. Their devotion in prayer and battle has been rewarded with divine gifts and spells of death and sorrow. Recommended Magic ItemsThe orc may be equipped with one or more of the following magic items at the GM’s discretion: +1 spear, +2 half-plate armor, cloak of protection, and two potions of greater healing. |
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