Orc Godspeaker (5e Creature)
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Medium humanoid (orc), chaotic evil
Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Blessing of the War God. The orc and its allies within 30 feet that can see the orc score critical hits with melee weapon attacks on a roll of 19 or 20.
Fury of the War God. The orc deals an extra 6 (1d12) damage when it hits with a weapon attack (already included in the attack).
Magic Resistance. The orc has advantage on saving throws against spells and other magical effects.
Spellcasting. The orc is an 18th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 18, +10 to hit with spell attacks). The orc has the following cleric spells prepared:
Cantrips (at will): guidance, sacred flame, thaumaturgy
Multiattack. The orc makes two melee attacks.
Spear. Melee or Ranged Weapon Attack: +11 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 22 (3d6 + 6 plus 1d12) piercing damage.
Orc godspeakers are mighty shamans touched by the gods of war. Their devotion in prayer and battle has been rewarded with divine gifts and spells of death and sorrow.
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