Orc Dreadaxe (3.5e Equipment)
From D&D Wiki
| |||||||||||
Size | Cost1 | Damage | Weight1 | hp | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Fine | * | * | * | 1 | |||||||
Diminutive | * | * | * | 1 | |||||||
Tiny | * | 1d8 | * | 2 | |||||||
Small | 50 gp | 2d6 | 15 lb | 5 | |||||||
Medium | 50 gp | 3d6 | 20 lb | 10 | |||||||
Large | 100 gp | 2d12 | 30 lb | 20 | |||||||
Huge | * | 3d12 | 45 lb | 40 | |||||||
Gargantuan | * | 4d12 | * | 80 | |||||||
Colossal | * | 6d12 | * | 160 | |||||||
|
Orc dreadaxes are two-handed axes with a blade even larger than a greataxe.
- Orcish
Orcs may treat the orc dreadaxe as a martial weapon.
- Slow Recovery
The dreadaxe's balance is so forward-heavy that it is difficult to ready after a swing, and impossible to parry with. The wielder of a dreadaxe suffers a -1 penalty to AC. Due to the size and weight the weapon is slower to swing and therefore easier to dodge. The wielder suffers -1 penalty to attack.
- Crude
Orcish steel is a low carbon alloy, barely better than iron. The dreadaxe has a -1 penalty on damage rolls.
- Intimidating
A masterwork dreadaxe is usually adorned with terrifying motifs and spikes that enhance its already brutish design. This grants a +2 bonus to intimidate checks
Back to Main Page → 3.5e Homebrew → Equipment → Weapons