Oracle of Kurtulmak (5e Creature)
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Oracle of Kurtulmak[edit]
Small humanoid (kobold), lawful evil Armor Class 15 (natural armor)
Skills Arcana +5, Perception +6, Religion +5 Innate Spellcasting. The kobold's innate spellcasting ability is Wisdom (spell save DC 14). The kobold can innately cast the following spells, requiring no material components: At will: command, detect magic, poison spray Spellcasting. The kobold is a 6th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14). It has the following cleric spells prepared: Cantrips (at will): death sight, guidance, mending, thaumaturgy Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated. Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. ACTIONSMultiattack. The kobold makes two attacks. Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands.
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Occasionally in kobold culture, the patron god, Kurtulmak, chooses a worthy disciple to make his own, the clerics of Kurtulmak. Among those already legendary figures in kobold society, there are the oracles of Kurtulmak. These special kobolds are the most loyal servants of their god, and are given a wide variety of benefits. |
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