Ooze Paraelemental Myrmidon (5e Creature)

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Ooze Paraelemental Myrmidon[edit]

Medium elemental, neutral


Armor Class 18 (plate)
Hit Points 123 (19d8 + 38)
Speed 30 ft., swim 30 ft.


STR DEX CON INT WIS CHA
18 (+4) 10 (+0) 15 (+2) 8 (-1) 10 (+0) 10 (+0)

Proficiency Bonus +3
Damage Resistances acid; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities paralyzed, petrified, poisoned, prone
Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 10
Languages Aquan, Terran, one language of its creator's choice
Challenge 7 (2,900 XP)


Magic Weapons. The myrmidon's weapon attacks are magical.

ACTIONS

Multiattack. The myrmidon makes two pike attacks.

Pike. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Muddy Strike (Recharge 6). The myrmidon uses Multiattack. Each attack that hits launches a hard ball of mud from the pike, dealing an extra 3 (1d6) bludgeoning damage and forcing the creature to make a DC 14 Strength saving throw, being shoved 20 feet away from the myrmidon and being restrained in mud on a fail. A restrained creature can repeat this saving throw as an action.


See Elemental Myrmidons (5e Creature)

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