Ohgi Oni (5e Creature)

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Ohgi Oni[edit]

Large giant, any alignment


Armor Class 15 (natural armor)
Hit Points 253 (22d10 + 132)
Speed 60 ft., climb 40 ft., fly 60 ft.


STR DEX CON INT WIS CHA
20 (+5) 18 (+4) 22 (+6) 19 (+4) 19 (+4) 19 (+4)

Saving Throws Str +11, Dex +10, Con +12, Int +10, Wis +10, Cha +10
Skills Deception +10, Insight +10, Perception +10, Stealth +16
Proficiency Bonus +6
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
Damage Immunities acid, poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 20
Languages Celestial, Common, Giant
Challenge 19 (22,000 XP)


Brave. The oni has advantage on saving throws against being frightened.

Brute. A melee weapon deals one extra die of its damage when the oni hits with it (included in the attack).

Indomitable (3/Day). The oni can reroll a saving throw it fails. It must use the new roll.

Innate Spellcasting. The oni's innate spellcasting ability is Charisma (spell save DC 17, +8 to hit with spell attacks). She can innately cast the following spells, requiring no material components:

At will: darkness, detect magic, detect thoughts, invisibility, life transference
3/day each: ray of enfeeblement, sleep, vampiric touch

Keen Senses. The oni has advantage on Wisdom (Perception) checks that rely on hearing, sight, or smell.

Magic Resistance. The oni has advantage on saving throws against spells and other magical effects.

Magic Weapons. The oni's weapon attacks are magical.

Regeneration. The oni regains 15 hit points at the start of its turn if it has at least 1 hit point.

ACTIONS

Multiattack. The oni makes three melee weapon attacks.

Claws (Oni Form Only). Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Glaive. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 5) slashing damage, or 16 (2d10 + 5) slashing damage in Small or Medium form.

Change Shape. The oni magically polymorphs into a Small or Medium humanoid, into a Large giant, or back into its true form. Other than its size, its statistics are the same in each form. The only equipment that is transformed is its glaive, which shrinks so that it can be wielded in humanoid form. If the oni dies, it reverts to its true form, and its glaive reverts to its normal size.

Etherealness. The oni magically enters the Ethereal Plane from the Material Plane, or vice versa.


The ohgi oni is a mostly human-looking variety of oni with the ability to just be a human and not an oni.

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