Ogre Skeleton (5e Creature)
Ogre Skeleton[edit]
Large undead, lawful evil Armor Class 11 (hide armor)
Proficiency Bonus +2 ACTIONSGreatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage. Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
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The bones of an ogre, brought into undeath. Ogre skeletons are strong and imbued with necromantic evil, fighting until either they or their enemies are utterly destroyed. |
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