Obsidian Golem (5e Creature)

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Obsidian Golem[edit]

Large construct, unaligned

Armor Class 17 (natural armor)
Hit Points 199 (19d10 + 95)
Speed 30 ft.

22 (+6) 9 (-1) 20 (+5) 3 (-4) 11 (+0) 1 (-5)

Damage Immunities poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses darkvision 120 ft., passive Perception 10
Languages understands the languages of its creator but can't speak
Challenge 15 (13,000 XP)

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons. The golem's weapon attacks are magical.

Obsidian Body. A creature that touches the golem or hits it with a melee attack while within 5 feet of it takes 5 (1d10) slashing damage.


Multiattack. The golem makes two slam attacks.

Slam. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage, plus 5 (1d10) slashing damage.

An obsidian golem's black, glassy body is covered in razor-sharp edges that inflict deep cuts on its foes. Most obsidian golems have a basic humanoid shape, but some tell stories of distant tribes that craft obsidian golems into more exotic shapes, such as great animals or strange humanoids.

Constructed Nature. An obsidian golem doesn't require air, food, drink, or sleep.

Creating an Obsidian Golem[edit]

Time Cost Manual Rarity
100 days 90,000 gp Very rare

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