Oath of the Moon (5e Subclass)

From D&D Wiki
Jump to navigation Jump to search

Oath of the Moon[edit]

A paladin belonging to the Oath of the Moon strives to keep peace, balance, and harmony. These paladins live to stop chaos and disorder from spreading and are expected to embody these ideals of the Oath of the Moon order. They hold themselves to the code of the Oath of the Moon to the letter and hold others to that same code of honor. Their armor and weapons are usually adorned with a crescent moon and ornate silver ornaments depicting peaceful society and law and order.

Class Changes[edit]

Tenets of Devotion

Though the exact words and strictures of the Oath of Devotion vary, paladins of this oath share these tenets.
Harmony. You shun chaos, deceit, and killing, and must show mercy to your foes when necessary.
Balance. When you know of a disturbance in nature or order, you must takes steps to correct the problem.
Honor. Treat others with fairness, and let your honorable deeds be an example to them. Do as much good as possible while causing the least amount of harm.

Oath of the Moon Spells
Paladin Level Spells
3rd faerie fire, hex
5th moonbeam, zone of truth
9th beacon of hope, remove curse
13th locate creature, guardian of faith
17th greater restoration, scrying
Channel Divinity

When you take this Oath at 3rd level, you gain the following two Channel Divinity options.

Silver Gilded Irises. As an action, you may touch a creature to give them an additional 60 feet of darkvision for 10 minutes.

Moon Glow. As an bonus action, you may cover your martial melee weapon in a thin gray smoke like aura. Your attacks with that weapon gain the ranged property of 30/120 feet and deal force damage instead of the weapon's regular damage for 1 minute.

Fake Light

At 7th level, as a bonus action, you can make a 30ft sphere of magical darkness around you that only you may see through. It lasts until the start of your next turn, and you regain use this feature after you finish a short or long rest. At 18th level, the range of fake light increases to 60 feet.

Moon Cloak

At 15th level, you are now cloaked in magical darkness. When you are not in sunlight, you receive a +1 bonus to AC. Also, you gain proficiency in the Stealth skill, if you already have proficiency in it, you can double your proficiency bonus.

Moon Aura

At 20th level, You give off an soothing aura around you for 20 feet. All creatures of your choice around you gain darkvison for 60ft, and have advantage against being charmed, frightened, and petrified.

0.00
(0 votes)

Back to Main Page5e HomebrewCharacter OptionsSubclasses