Nothic Skeleton (5e Creature)

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Nothic Skeleton[edit]

Medium undead, lawful evil

Armor Class 15 (natural armor)
Hit Points 39 (6d8 + 12)
Speed 30 ft.

14 (+2) 16 (+3) 15 (+2) 6 (-2) 8 (-1) 5 (-3)

Skills Perception +1, Stealth +5
Damage Vulnerabilities bludgeoning
Damage Immunities poison
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 11
Languages understands Undercommon but can't speak
Challenge 2 (450 XP)


Multiattack. The skeleton makes two claw attacks.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Animated by dark magic, nothic skeletons are brought into undeath to serve dark wizards. Like a living nothic, a nothic skeleton will search for arcane lore, but in its degraded state it cannot tell the difference between genuine magical knowledge and entirely unrelated tomes and scrolls, so it keeps whatever it can find.

Undead Nature. A nothic skeleton doesn't require air, food, drink, or sleep.

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