Noble Fox (5e Creature)

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Noble Fox[edit]

Large beast, chaotic good

Armor Class 14
Hit Points 60 (8d10 + 16)
Speed 40 ft.

14 (+2) 18 (+4) 15 (+2) 7 (-2) 16 (+3) 10 (+0)

Skills Perception +5, Stealth +6
Senses passive Perception 15
Languages Common, Elvish, Giant Fox, Sylvan
Challenge 3 (700 XP)

Keen Hearing and Smell. The fox has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The fox has advantage on an attack roll against a creature if at least one of the fox's allies is within 5 feet of the creature and the ally isn't incapacitated.


Multiattack. The fox makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.

The regal noble fox has luscious fur, usually brown or white in colour, and an imposing figure, often rivalling horses in size. Noble foxes love to play and often form friendships with humanoids, particularly elves, half-elves, and gnomes, and some members of those races ride noble foxes, and since days of yore, aristocrats have yearned for the companionship of noble foxes. However, a noble fox has no tolerance for evil, and it compels its allies to hunt down villains wherever they hide.

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