Needleback Spike Sorcerer (5e Creature)

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Needlback Spike Sorcerer[edit]

Medium humanoid (needleback), chaotic neutral


Armor Class 11
Hit Points 26 (4d8 + 8)
Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
9 (-1) 12 (+1) 15 (+2) 10 (+0) 12 (+1) 15 (+2)

Saving Throws Wis +3
Skills Arcana +4
Damage Vulnerabilities thunder
Damage Resistances piercing
Condition Immunities charmed
Senses darkvision 60 ft., passive Perception 11
Languages Needlish, Undercommon
Challenge 4 (1,100 XP)


Innate Spellcasting (1/Day). The needleback can innately cast spike storm (spell save DC 12), requiring no material components. Its innate spellcasting ability is Charisma.

Needle Body. A creature that touches the needleback or hits it with a melee attack while within 5 feet of it takes 2 (1d4) piercing damage.

Spellcasting. The needleback is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). The needleback knows the following sorcerer spells:

Cantrips (at will): acid splash, fire bolt, mage hand, message, prestidigitation
1st level (4 slots): false life, magic missle, sleep
2nd level (3 slots): cloud of daggers, shatter
3rd level (2 slots): dispel magic

ACTIONS

Needle. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d12 + 1) piercing damage.

Spolus's Gift (Recharge 5-6). Ranged Spell Attack: +4 to hit, range 80 ft., one target. Hit: 22 (5d8) piercing damage.


Needleback spike sorcerers worship Spolus, the needleback god of caves, rocks, metals and precious stones. He had one huge stone that he liked a lot so he shattered it and gave it to the first spike sorcerers as a gift.

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