Necrotic Healing Circle (5e Subclass)
Necrotic Healing Circle[edit]
Druid Subclass
You are a druid of great strength, using the death of beings and plants to heal them or other things. Often frowned upon, you are nevertheless beings of great benevolence.
- The sweet death
At 2nd level, you gain the following benefits:
- You gain "Toll the Dead" as a bonus cantrip when you choose this subclass.
- You can use one of your normal cantrip slots to choose "Chill Touch" as your druid spell if you wish.
- You also gain "Inflict Wounds" as a druid spell, but you must prepare it normally.
- Life thief
Also at 2nd level, When you cast a spell that inflicts necrotic damage, you can target yourself or a target within 30 feet of the affected target to heal up to your Wisdom mod.
Starting at 6th level, you add the damage inflicted to the healing.
- Power of Living Death
At level 6, you add your level divided by two to all your healing (even stealing).
From level 18, you have your full level.
- Healer of all death
At level 10, you can then heal with any type of damage. In addition, your weapon attacks also restore life like your spells.
- Balance of Living Death
At lvl 14, you have reached your full power. Anyone you heal receives temporary HP if the healing exceeds their maximum health. In addition, you have advantage on death saving throws.
Back to Main Page → 5e Homebrew → Character Options → Subclasses