Necrotic Healer (3.5e Class)
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A Necrotic Healer is a type of Cleric who specializes in the healing and buffing of undead creatures rather than the living.
Making a Necrotic Healer
Necrotic Healer [Description]
Races: The most common race to produce Necrotic Healers is humans.
Alignment: Must be some sort of evil
Starting Gold: DM's choice gp.
|Saving Throws||Special||Spells per Day|
|1st||+0||+2||+0||+2||Dark Gift, Abandoned by the Light, Light Necrotic Heal||3||1||—||—||—||—||—||—||—||—|
|3rd||+2||+3||+1||+3||Moderate Necrotic Heal||4||2||1||—||—||—||—||—||—||—|
|5th||+3||+4||+1||+4||Serious Necrotic Heal||5||3||2||1||—||—||—||—||—||—|
|7th||+5||+5||+2||+5||Critical Necrotic Heal||6||4||3||2||1||—||—||—||—||—|
|9th||+6/+1||+6||+3||+6||Mass Light Necrotic Heal||6||4||4||3||2||1||—||—||—||—|
|11th||+8/+3||+7||+3||+7||Mass Moderate Necrotic Heal||6||5||4||4||3||2||1||—||—||—|
|13th||+9/+4||+8||+4||+8||Mass Serious Necrotic Heal||6||5||5||4||4||3||2||1||—||—|
|15th||+11/+6/+1||+9||+5||+9||Mass Critical Necrotic Heal||6||5||5||5||4||4||3||2||1||—|
|16th||+12/+7/+2||+10||+5||+10||Embrace the Gift||6||5||5||5||4||4||3||3||2||—|
|18th||+13/+8/+3||+11||+6||+11||Strength of Sinew||6||5||5||5||5||4||4||3||3||2|
Class Skills (2 + Int modifier per level, ×4 at 1st level)
All of the following are class features of the Necrotic Healer.
Dark Gift: At first level the Necrotic healer takes an unorthodox approach to providing life. All healing spells cast by the Necrotic Healer heal undead as well and do not do damage.
Abandoned by the Light: When a Necrotic Healer casts a cure spell from the Cleric spell list that spell deals damage instead of healing.
Necrosis: The Necrotic Healer is accustomed to the dead and rotting flesh and receives a +4 insight bonus on all checks that involve gathering information from a corpse.
Undead Replacement: In order to better heal his allies a Necrotic Healer starts to replace body parts. Replacing any body part gives a permanent -2 Str. Replacing an arm gives +2 Dex. Replacing a leg gives +5 to all Move Silently checks. Replace a torso gives damage reduction 2/pierce and slashing. Only 1 body part may be replaced per person.
Embrace the Gift: When a Necrotic Healer would heal an undead character that target gains an additional die of damage back.
Strength of Sinew: When a Necrotic Healer heals an undead using a Necrotic Healing spell he may give that undead a +2 to strength for a number of rounds equal to 1/8 the number of hit points healed rounded up.
Post-Mortem Aid: At final level a Necrotic Healer may revive an ally as an undead. The target of this ability keeps all class levels and abilities they had in life and gains the undead template. This cannot be used on anyone who is already dead.
Spells: All Spells are cast exactly like that of a Cleric. Like a Cleric a Necrotic Healer has domains to choose from related to tgeir deity of choice. The only restrictions being that 1 domain is always going to be the Death domain. In addition they gain access to these additional spells at their corresponding levels:
Necrotic Healing Spells:
Light Necrotic Heal: Heal 1 ally 2d8 +1 per level(max +5). The target loses 10 hp over 5 rounds. This spell takes up a level 1 spell slot.
Moderate Necrotic Heal: Heal 1 ally 3d8 +1 per level(max of +10). The target loses 15 hp over 5 rounds. This spell takes up a level 2 spell slot
Serious Necrotic Heal: Heal 1 ally 4d8 +1 per level(max +15). The target loses 20 hp over 5 rounds. This spell takes up a level 3 spell slot.
Critical Necrotic Heal: Heal 1 ally 5d8 +1 per level(max +20). The target loses 25 hp over 5 rounds. This spell takes up a level 4 spell slot
Mass Light Necrotic Heal: Heal 1 ally per level (no 2 of which may be more than 30' apart) 2d8 +1 per level(max +25). The targets loses 10 hp over 5 rounds. This spell takes up a level 5 spell slot.
Mass Moderate Necrotic Heal: Heal 1 ally per level (no 2 of which may be more than 30' apart) 3d8 +1 per level(max +30). The target loses 15 hp over 5 rounds. This spell takes up a level 6 spell slot.
Mass Serious Necrotic Heal: Heal 1 ally per level (no 2 of which may be more than 30' apart) 4d8 +1 per level(max +35). The target loses 20 hp over 5 rounds. This spell takes up a level 7 spell slot.
Mass Critical Necrotic Heal: Heal 1 ally per level (no 2 of which may be more than 30' apart) 5d8 +1 per level(max +40). The target loses 25 hp over 5 rounds. This spell takes up a level 8 spell slot.
Playing a Necrotic Healer
Religion: Typically, worshipers of any deity who bestows spells from the death domain would be more likely to start out in this class.
Other Classes: When dealing with characters of other classes the Necrotic Healer is much like a Cleric under the death domain.
Combat: In combat the Necrotic Healer is typically a healer and support mage.
Advancement: Members of this class that wish to be more like the deity Yawgmoth would take levels in the prestige class Keeper of the Glistening Oil.
Necrotic Healers in the World
|“||I see you injured your leg. I can help you with that. But it'll cost you.||”|
|—Logvik, Human Necrotic Healer|
Daily Life: Much like a cleric, Necrotic Healers have a patron. As such a portion of their day is generally devoted to praising the deity they worship.
Notables: Logvik, Commander of the Undead Horde
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Necrotic Healer Lore
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|20||<-very rare information->.|
Necrotic Healers in the Game
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