Mutant Hounds (5e Fallout Supplement)
Mutant Hound[edit]
Medium beast, unaligned Armor Class 11 Melee; 13 Ballistic, Explosive; 15 Energy (natural armor)
Skills Perception +3 Keen Sight and Smell. The hound has advantage on Wisdom (Perception) checks that rely on sight or smell. ACTIONSMultiattack. The hound makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) melee damage and 2 (1d4 + 1) rads. Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) melee damage.
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Having been mutated by the Forced Evolutionary Virus, mutant hounds are beefy dogs with a taste for blood. They are often subjugated by super mutants, on part of them being the only creatures capable of controlling them. |
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