Musket, Heavy (3.5e Equipment)

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Musket, heavy
Simple Two-Handed Projectile
Critical: ×3
Range Increment: 120 ft
Type: Piercing
Hardness: 5
Size Cost1 Damage Weight1 hp
Fine 6 gp, 2 sp, 5 cp 1d3 1/2 lb 1
Diminutive 12 gp, 5 sp 1d4 1 lb 1
Tiny 25 gp 1d6 2 lbs 1
Small 50 gp 1d8 4 lbs 2
Medium 50 gp 1d10 8 lbs 5
Large 100 gp 2d8 16 lbs 10
Huge 200 gp 3d8 32 lbs 20
Gargantuan 400 gp 4d8 64 lbs 40
Colossal 800 gp 6d8 128 lbs 80
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

Loading a heavy musket is a full-round action that provokes attacks of opportunity. Normally, operating a heavy musket requires two hands. However, you can shoot, but not load, a heavy musket with one hand at a -4 penalty on attack rolls. You can shoot a heavy musket with each hand, but you take a penalty on attack rolls as if attacking with two one-handed weapons. This penalty is cumulative with the penalty for one-handed firing.



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