Mountain Bigfolk (5e Creature)

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Mountain Bigfolk[edit]

Large giant, neutral


Armor Class 14 (natural armor)
Hit Points 126 (12d10 + 60)
Speed 40 ft.


STR DEX CON INT WIS CHA
22 (+6) 11 (+0) 20 (+5) 11 (+0) 14 (+2) 10 (+0)

Skills Survival +5
Proficiency Bonus +3
Senses passive Perception 12
Languages Common, Giant
Challenge 6 (2,300 XP)


Cowardly. The bigfolk has disadvantage on Wisdom saving throws against being frightened.

One Eyed. The bigfolk has disadvantage on Wisdom (Perception) checks based on sight.

ACTIONS

Multiattack. The bigfolk makes two attacks.

Battleaxe. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage.

Muddy Boot. Melee Weapon Attack: +9 to hit, reach 5 ft., one prone target. Hit: 15 (2d8 + 6) bludgeoning damage and the target is restrained by mud. As an action, the restrained target can make a DC 14 Strength check, bursting the mud on a success. The mud can also be attacked and destroyed (AC 10; hp 5; vulnerability to acid damage; immunity to bludgeoning, poison, and psychic damage).

Hand Cannon (Recharge 5-6). Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 17 (4d8) bludgeoning damage and target must succeed on a DC 13 Strength saving throw or be pushed 15 feet away from the bigfolk and knocked prone. Additionally, each creature within 10 feet of the target must succeed on a DC 13 Dexterity saving throw or take 7 (2d6) fire damage.


Mountain bigfolk are the result of strange rituals practiced out in the remote wilderness. Despite their one eye, they are in actuality the descendants of humans who have degenerated over generations into these lumbering, one eyed demi-giants.

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