Mount (3.5e Class)
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Companion[edit]
A trusted and loyal companion of their rider.
Making a Companion[edit]
Abilities: Strength, and Consitution.
Races: typically any monsterious, beast, or monsterous humanoid.
Alignment: Shared of that of their rider.
Starting Gold: 6d10 * 10 gp (330 gp).
Starting Age: Simple.
Level | Base Attack Bonus |
Saving Throws | Special | ||||||||||||||||||||||||||||||||||||||
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Fort | Ref | Will | |||||||||||||||||||||||||||||||||||||||
1st | +1 | +2 | +2 | +2 | Bond, Multi-Attack, Track, Endurance, Bonus Feat, Natural armor +1 | ||||||||||||||||||||||||||||||||||||
2nd | +2 | +3 | +3 | +3 | Skill Focus: Survival, Skill Focus: Move Silent, Aid Bond 3/day | ||||||||||||||||||||||||||||||||||||
3rd | +3 | +3 | +3 | +3 | Steadfast Determination, Healing Bond, Able Dodger | ||||||||||||||||||||||||||||||||||||
4th | +4 | +4 | +4 | +4 | Bonus Feat, Natural armor +2 | ||||||||||||||||||||||||||||||||||||
5th | +5 | +4 | +4 | +4 | Combat Bond 5/day | ||||||||||||||||||||||||||||||||||||
6th | +6/1 | +5 | +5 | +5 | Bonus Feat | ||||||||||||||||||||||||||||||||||||
7th | +7/2 | +5 | +5 | +5 | Aid Bond 5/day | ||||||||||||||||||||||||||||||||||||
8th | +8/3 | +6 | +6 | +6 | Bonus Feat, Natural Armor +3 | ||||||||||||||||||||||||||||||||||||
9th | +9/4 | +6 | +6 | +6 | Protective Bond | ||||||||||||||||||||||||||||||||||||
10th | +10/5 | +7 | +7 | +7 | Bonus Feat | ||||||||||||||||||||||||||||||||||||
11th | +11/6/1 | +7 | +7 | +7 | |||||||||||||||||||||||||||||||||||||
12th | +12/7/2 | +8 | +8 | +8 | Bonus Feat, Natural armor +4 | ||||||||||||||||||||||||||||||||||||
13th | +13/8/3 | +8 | +8 | +8 | |||||||||||||||||||||||||||||||||||||
14th | +14/9/4 | +9 | +9 | +9 | Bonus Feat | ||||||||||||||||||||||||||||||||||||
15th | +15/10/5 | +9 | +9 | +9 | |||||||||||||||||||||||||||||||||||||
16th | +16/11/6/1 | +10 | +10 | +10 | Bonus Feat, Natural armor +5 | ||||||||||||||||||||||||||||||||||||
17th | +17/12/7/2 | +10 | +10 | +10 | |||||||||||||||||||||||||||||||||||||
18th | +18/13/8/3 | +11 | +11 | +11 | Bonus Feat | ||||||||||||||||||||||||||||||||||||
19th | +19/14/9/4 | +11 | +11 | +11 | Life Bond | ||||||||||||||||||||||||||||||||||||
20th | +20/15/10/5 | +12 | +12 | +12 | Bonus Feat, Natural armor +6 | ||||||||||||||||||||||||||||||||||||
Class Skills (6 + Int modifier per level, ×4 at 1st level) |
Class Features[edit]
Weapon and Armor Proficiency: No weapons. All armor, except shields.
Bond - The Mount and rider can speak with each other though a telepathic link. Also the Companion Knows where her rider is, and the rider's condition at all times.
Aid Bond - as a swift action the Companion can assist its rider in dodging attacks. +2 to Rider AC.
Natural armor - the companion gains additional natural armor as she levels.
Steadfast Determination - use Constitution modifier instead of Wisdom for Fortitude saves
Able Dodger - Because the rider relies on the Companion to dodge away from magical attacks, the Companion gains a +2 to reflex saves.
Healing Bond - The Companion can heal its rider an amount equal to HD * Con mod /a day.
Combat Bond - The Companion can inspire her rider, increasing his attack. +2 to attack 5/day
Protective Bond - The Companion gets a +5 bonus to its attack and damage if her rider has fallen. (unconscious or dying)
Life Bond - While mounted on the Mount the Rider can negate damage, points negated is (Mount level * con bonus) + (Rider level * Con bonus) a day.
Campaign Information[edit]
Playing a Mount[edit]
Religion: Typically what their riders religion is.
Other Classes: Works well with all classes.
Combat: The trusty mount, and loyal companion.
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