Mosser (5e Creature)

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Large beast, unaligned

Armor Class 11 (natural armor)
Hit Points 17 (2d10 + 6)
Speed 30 ft.

16 (+3) 11 (+0) 17 (+3) 9 (-1) 8 (-1) 16 (+3)

Senses passive Perception 9
Challenge 1/4 (50 XP)

Charge. If a mosser moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.


Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.

Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.

The mosser is a domesticated race of cattle used by jungle and forested mountain dwellers. Mossers look visually similar to a yak, yet their hide is much thinner and a deep shade of green. The reason for the green of the hide is due to the nutrients and chlorophyll within the grass that they eat, which mossers digest differently than most other cattle. The mossers tend to be friendly creatures, but bulls can attack if their herd is threatened by strangers or other beasts.

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