Mortikull (3.5e Race)

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Mortikull[edit]

Personality[edit]

As a Mortikull, you will be withdrawn from public society and often isolated, due to your abhorrent looks and mind. You are generally more intertwined in darker arts than you are more holy and pure ones.

Physical Description[edit]

Mortikull tend to range from 5'2" to 7' (157.48 to 213.36cm) and tend to weigh between 165-220lbs (74.843-99.79kg), are commonly a pale purplish colour, have empty eye sockets, are bony and frail-seeming, and have strange runes on their body, with multiple tentacles bursting out of their jaws and upper body.

Relations[edit]

Generally, Mortikull tend not to get along with any other race, given their accursed appearance, which is only welcome among other abhorrents.

Alignment[edit]

Mortikull tend towards Chaotic Evil and Chaotic Neutral, as they tend to disregard law and tradition in favour of themselves and their close allies.

Lands[edit]

Generally, Mortikull feel at home in such areas as the Eternal Void, the Underdark, and other such twisted regions.

Religion[edit]

Generally, Mortikull tend to worship gods as the God of Corruption or Void, and multiple strange dieties.

Language[edit]

Mortikull are fluent in their native tongue of Abysmal.

Names[edit]

Arrigha, Zhurlisk, Chaultni, etc.

Racial Traits[edit]

  • +4 Intelligence, +4 Constitution, -4 Strength, -4 Charisma: Mortikull are intelligent creatures with tough constitutions fit for handling the otherworldly conditions they are native to, but lack substantial strength, and tend to be lacking in beauty or social skills with other races.
  • Humanoid; Abhorrent: A Mortikull has a humanoid stature, and is considered an Abhorrent.
  • Medium: No size adjustments.
  • Mortikull base land speed is 30 feet.
  • Tentacle Whip: Your tentacles lash out at an adversary. 1d8 Damage, 1.5 Range
  • Mind Sear (Su): You channel your inner Arcana to sear an adversary. 1d6 Cone, 35ft
  • Automatic Languages: Abysmal. Bonus Languages: Any, except secret languages.
  • Favored Class: None.

Vital Statistics[edit]

Table: Mortikull Random Starting Ages
Adulthood Simple Moderate Complex
120 years +1d4*10 +1d6*10 +1d8*10
Table: Mortikull Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
300 years 500 years 800 years + 3d8*10 years
  1. At middle age, -1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, -2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, -3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Mortikull Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 6'6" +2d8 190 lb. *(2d8) lb.
Female 6'4" +2d8 190 lb. *(2d8) lb.

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