Monster by Geography (Teoryran World Setting)
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Monster Manual By Geography
Korad[edit]
Korad compromise the northen lands, it's flora and fauna is more or less equivalent to europe. The majority or plants and animals are quasi-sentient or sentient, and are very dangerous. Predeators and prey are strong enought to give civilised hunters a fair fight for their lives if they use all their dirty tricks. DM should remember that settlements exterminated by random and unkown causes are common in Korad.
- ===Plants and Animals===
- Monster Manual I
- arrowhawk, assassin vine, Barghest
- Tendriculos
- Dinosaurs, common on the mainland, They dislike the isles.
- Dire and Fiendish Animals
- Fungus, pleny,
- Ozoo, in every shallow, in every swamp and everyplace where anything rott or floats.
- Purple Worms, appear when lesser monsters are exterminated in an area.
- Remorhaz., lives only in the land of Kraken.
- Terrasque, wakes up when someone build a city or settlement nearbye.
- Nightmare,common beasts.
- Carnivorous Treants
- Winter Wolf
- Worg
- Rock
- Kraken
- ===Monster Manual II===
- Chaos Rock
- dinosaurs, all accepted.
- dire animals all accepted,
- Losts of Titanic creatures are common
- Frost Salamanders
- Flesh Jelly
- Greenwise
- Grizzly Mastodon
- Leviathans
- Megalodon
- Twig Blight
- Teratomorph
- Nightmare beasts
- Razor boar
- '===Demons and Devils==='
- Demons, and Devils they watch and wait under the earth, below the most
- holy cities they dwell in their subterranean realms
- villagers and mad wanderes have been transformed in secret to Devils.
- created from burried and abandoned cities from unspeakable
- and lost civilisations.
- Monster Manual I
- all demons and devils in this book are valid.
- Monster Manual II
- all demons in this book are ok
- ==='Undeads'===
- Monster Manual I
- Chaos beasts, can dwell in any farm or any caves.
- Bodhaks in the catacombs under the holy cities, they have appeared from the many unburried
- corpses that the catacombs are constructed from.
- Ghouls, are generated naturally from the fumes of the forests
- Monster Manual II
- famine spirit
- gravecrawler
- Jahi
- ===Entities===
- Monster Manual I
- Insectoid Dryad and Nymphs
- Nightshade
- Nightwalker, generated by the ecosystem as a defence mechanicism,
- Monster Manual II
- Etherial Slayer
- Rukarazyll
- Aberration
- Monster Manual I
- Gibbering Mouther
- Monster Manual II
- Avolakia
- Tarktentacles
- Fihyr
- Morkoth
- Monster Manual III
- Monster Manual III
- Monster Manual IV
- 'Monster Manual V
The East[edit]
Eastern Teoryran, is very tropical and combine fauna and flora from asia and south america. It's much the same deal as in Korad.
- Plants
- Animals
Death Jungles[edit]
- Couatl
Worshipped by the Lizardmen who see them as messangers of the Sarruks.
The Sea[edit]
- Except for specific routes
- the waters are not possible to travel on for humans.
- The Rogue union of City states and certain pirate and merchants seems are not affected by this,
- and can travel through the most monster infested waters.
- Kraken
The Death Deserts=[edit]
- Monster Manual I
- Salamanders.
- Monster Manual II
Braxxat
The Underdark[edit]
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