Momentum (TOWW)

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This page is a part of the Homebrew setting "The Old Wild World."
Material on this page may not be suitable for traditional 3.5e gameplay.

Momentum [General][edit]

Prerequisites:[edit]

Strength: 14, Base Attack Modifier +10, Power Attack.

Benefit:[edit]

Once per round, if making a melee attack with the general action or as an attack of opportunity, if there is another target next to your current target within melee range, you can attempt to also hit them using the same attack roll used on the initial target.

Special:[edit]

If the initial attack roll threatened a critical the attack against the second target also threatens a critical.


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