Molten Giant (3.5e Race)
Molten Giant[edit]
Personality[edit]
<Personality Traits: The Molten Giants exhibit a striking duality in their personalities, oscillating between overwhelming docility and sheer chaos. On a regular day, some members of this unique race are remarkably tranquil, displaying a serene disposition that belies their formidable appearance. These gentle giants are often found engaging in meditative states or tending to the natural world around them.
Conversely, the more tumultuous side of their nature manifests in Molten Giants that embrace a super chaotic demeanor. Fueled by the fiery energy that courses through their molten veins, these individuals revel in unpredictable actions, often embodying the very chaos of the volcanic landscapes they call home. Their interactions with the world can be characterized by sudden bursts of frenetic activity and a disregard for conventional order.>
Physical Description[edit]
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<Physical Features:
Average Height: 15 feet tall Average Weight: The weight of Molten Giants can vary, but they are generally exceptionally heavy due to their composition of volcanic rock and lava-filled bodies. Skin Color: Their bodies are composed of hardened volcanic rock, ranging in color from deep obsidian to fiery reds and oranges. The molten lava coursing through their forms creates dynamic patterns on their rocky exterior. Eye Color: Their eyes are pools of liquid lava, emitting a soft glow that varies in intensity based on their emotional state. Mouth: A gaping maw, also filled with molten lava, serves as both a source of their fiery breath and a unique means of communication. The intensity of the flames within their mouths can reflect their emotional state or intentions.>
Relations[edit]
<Relations with Other Races: The Molten Giants' interactions with other races are as varied as their own dualistic nature. Their overwhelming docility leads to harmonious relationships with those who show respect and understanding. In such instances, Molten Giants often act as benevolent guardians, offering protection and assistance to neighboring communities.
However, when their super chaotic side takes hold, interactions can become tumultuous. Unpredictable and prone to bursts of fiery emotion, Molten Giants may unintentionally intimidate or disrupt the settlements of other races. Some view this chaos as a natural part of the Molten Giants' existence, while others may perceive it as a threat.
The key to peaceful coexistence lies in recognizing and adapting to the Molten Giants' fluctuating demeanor. Races that establish a rapport during their docile phases find valuable allies, while those who navigate the chaos with diplomacy and patience can build bridges even during more turbulent times.>
Alignment[edit]
< Alignment: The Molten Giants, with their dualistic nature swinging between overwhelming docility and super chaos, tend to align themselves strongly with either chaotic or lawful tendencies. Rarely finding a middle ground, members of this unique race embody the extremes of alignment.
Chaotic Molten Giants: Those who lean towards chaos revel in the spontaneity of their fiery emotions, embracing the unpredictable aspects of their existence. They are often driven by passion and are more likely to engage in actions that disrupt traditional order.
Lawful Molten Giants: On the other hand, Molten Giants with a penchant for lawfulness seek to channel the elemental forces within them into a disciplined and purposeful existence. They may serve as protectors of natural balance or guardians of ancient traditions.>
Lands[edit]
<Preferred Habitats: The Molten Giants' comfort in living environments is as diverse as their origins. Different subtypes of Molten Giants may feel most at home in distinct settings, reflecting the elemental forces that birthed them.
Infernal Molten Giants: Those born in the fiery depths of hell find solace in the chaotic landscapes of their infernal home. The scorching caverns, rivers of lava, and tumultuous landscapes suit their chaotic nature, and they may be drawn to locations where the boundary between the mortal realm and the infernal plane is thin.
Volcanic Molten Giants: Molten Giants created in the heart of active volcanoes may feel most comfortable in these tumultuous environments. They might establish dwellings near the mouths of volcanoes, where they can bask in the warmth of molten rivers and harness the elemental energy that sustains them.
Molten Giants of the Abyss: Some Molten Giants may hail from the chaotic Abyss, finding comfort in the ever-changing and unpredictable landscapes of this chaotic plane. They may traverse through realms of endless flame, twisted terrain, and surreal landscapes that mirror the chaos within them.>
Religion[edit]
<Absence of Religion: The Molten Giants, despite their powerful and elemental nature, do not adhere to organized religions or worship specific deities. Their connection to the primal forces of fire and volcanic energy doesn't manifest in structured belief systems or pantheons.
Instead, the Molten Giants often view themselves as extensions of the elemental forces that shape their existence. Their spirituality, if it can be called that, is an intimate and personal connection with the raw energies that flow through them. Some may engage in rituals or contemplative practices that align with their elemental nature, seeking harmony with the fundamental forces of the world.>
Language[edit]
<Common: Molten Giants can communicate in Common, allowing them to interact with a wide range of races and civilizations.
Infernal: Having a connection to the fiery depths, Molten Giants often understand and speak Infernal, the language of the lower planes. This ability enables them to converse with demonic entities and beings associated with the infernal realms.>
Names[edit]
<Naming Conventions: The names of Molten Giants are typically inspired by the elemental nature of their being, reflecting the fiery essence and the primal forces that shape their existence. The process of acquiring names among the Molten Giants is a blend of tradition, personal experiences, and the elemental resonance within them.>
Racial Traits[edit]
- <+2 Con +2 Str -3 dex +1 wis>:
- <Giant (Elemental)"-->:
- <Giant>: <Size-Related Adjustments:
Strength (+4): The sheer size and mass of Molten Giants contribute to their incredible strength, giving them a substantial bonus in physical might.
Constitution (+4): The immense form of Molten Giants enhances their overall durability and resilience, resulting in a significant bonus to Constitution.
Dexterity (-2): Despite their strength and constitution, the sheer size of Molten Giants makes them less nimble and dexterous.>
- <Molten Giant> base land speed is <Base Land Speed: 30 feet> feet:
- <Molten Immunity (Ex): Molten Giants possess an innate immunity to fire, rendering them impervious to the destructive forces of flames. This ability grants them the following benefits:
Fire Immunity: Molten Giants are completely immune to the harmful effects of fire, including damage from fire-based attacks and environmental hazards.
Fiery Grasp (Ex): The molten essence that permeates their bodies makes every touch of a Molten Giant scorching. Any creature or object that makes physical contact with a Molten Giant, whether through melee attacks or grappling, takes 1d6 fire damage. This fire damage is unavoidable and occurs automatically when contact is made.
Heat Aura (Su): Molten Giants emanate an aura of intense heat in a 5-foot radius around them. Creatures within this radius, at the start of their turn, take 1d4 fire damage. This damage is automatic and bypasses any resistances or immunities to fire. The DC to resist this effect is based on the Molten Giant's Constitution modifier.>:
- :
- Spell-Like Ability: —. Caster level is . The save DC is -based.
- Psi-Like Ability: —. Manifester level is . The save DC is -based.
- Automatic Languages: <Common, Infernal >. Bonus Languages: <Abyssal>.
- Favored Class: <Barbarian>.
- Level Adjustment: <+2>
Vital Statistics[edit]
Adulthood | Simple | Moderate | Complex |
---|---|---|---|
20 years | ++3 | ++5 | ++7 |
Middle Age1 | Old2 | Venerable3 | Maximum Age | |
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250 years | 375 years | 500 years | +500 + 4d% years years | |
Gender | Base Height | Height Modifier | Base Weight | Weight Modifier |
---|---|---|---|---|
Male | 20’ 0” | ++3d6 | 3000 lb. | × (+2d6 × 100) lb. |
Female | 19’ 8” | ++3d6 | 2800 lb. | × (+2d6 × 100) lb. |
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